Owen Roberts
Associate Professor
Media Arts and Technology
EMAIL: oroberts@bmcc.cuny.edu
Office: S-622J
Office Hours: Tuesdays 2pm - 4pm, Thursdays 3pm - 4pm, Wednesday afternoons by appointment
Phone: +1 (212) 220-8057
Professor Owen Roberts is an artist working with software, mobile and online platforms, video games, interactive text and animation. His work is available online on his website, http://owen.cool.
Owen has presented interactive works, including virtual and augmented reality experiences, video games and networked and web based interactive stories at exhibitions and conferences including the International Symposium on Electronic Art, the Symposium on Arts and Technology at Connecticut College, the IEEE-GEM conference at Yale’s Center for Collaborative Arts and Media and the Dusklit Interactive Art festival.
His animations have been screened at animation and film festivals in the US, Europe and India. He has given talks on his work at events like Wordhack, Designit, Sarah Lawrence College, and New York University in Shanghai. He has published writing and programmatic works with Montez Press, HTMLGiant, Recess Art Activities and Smog. He has exhibited work at Gitana Rosa Gallery, including the solo exhibition “The Dead Shall Be Raised”, Ghost Gallery, Mathew Gallery, Recession Art and Wildlife.
Expertise
Web development, interactive media, animation
Degrees
MPS Interactive Telecommunications Program, New York University Tisch School of the Arts, 2013
BA Wesleyan University, 2007
Courses Taught
- This course introduces students to the fundamentals of multimedia production. In a hands-on class, students will learn the essentials of program design and authoring software in an integrated computer environment. Students will learn how to combine graphics, audio and text to create programs for industrial and educational applications.
Course Syllabus - This course introduces the basic concepts of programming for multimedia. Students will learn the principles of object-oriented programming and how to create scripts for the manipulation of graphics, audio and text to construct a web-based multimedia presentation. Prerequisite: MMP 100
- This course builds on the programming, media manipulation and presentation skills developed in MMP 210 - Multimedia Programming I. Students will learn the multimedia application design process, from planning through production. Using media creation and programming software tools, students will build user-friendly web and multimedia applications. Prerequisite: MMP 210
- This course gives the students the tools to build standards compliant, accessible, dynamic websites. Students will incorporate client-side and server-side scripting with advanced CSS to create intuitive and interactive web interfaces. The learning will take place in the context of a content management system. Contemporary web development processes and platforms will be explored. A foundational knowledge of programming concepts, HTML, CSS and design for the web is required for this course. Prerequisites: MMP 240
- MEA 300 will focus on a specific theme, concept, technology or methodology to be announced in advance. Topics for the following semester will be made available by the Media Arts and Technology Department during registration. Each section of the course will cover in depth a single special topic related to media arts and technology, such as one of the following: User Experience Design, Physical Computing, 3D and Laser Printing, Game Design, Documentary Film Production, Experimental Film, Journalism, Media Production, Project Management, Interactive Media, Augmented Reality, Virtual Reality, Television News Production. Prerequisite: Any 200-level or above MMP, MMA, VAT or ANI course
- Students will work collaboratively to plan, design and create a complete project to be stored on a CD ROM. Projects may be drawn from such applications as: information kiosks; computer-assisted instruction; and creation of world wide web sites.
Prerequisites: MMP 200 and [any 200-level MMP or MMA course]
Course Syllabus